FAQ

Will there be a Quest standalone version?

Yes, I am working on a version for Quest standalone. At the moment the app works, but can't export. I am working on a solution to save the SKS file on the Quest, that could be later transferred to PC connecting the headset via USB cable.

Which VR headsets are supported?

I tested the app on Meta Quest 1 and 3, and on HTC Vive Pro 2. The app should work on any VR headset that supports OpenXR.

Can I use the app without a VR headset?

No, the app is designed to be used with a VR headset and controllers. It is not possible to use the app without a VR headset. You can use the Blender extension without a VR headset, but you will not be able to create models in 3D space.

ToDo list

SkelSketch is a work in progress, and there are many features and improvements that I would like to add in the future. Here (in random order) are some of the things I am currently working on:

SkelSketch VR app
SkelSketch Blender extension

ChangeLog

1.6 (current):
1.5:
1.4:
1.3:
1.2:
1.1:
1.0: